Emulator Field Notes
Notes, gotchas and game fixes collected while writing my emulators. Longer writeups live on layle.me.
GameCube & Wii
- GX: Vertex skip, z-freeze and TEV wrapping
- Memory: Write-gather pipe (WPAR) and ARAM DMA
- Games: Game-specific bugs and fixes
- Starlet: Starlet LLE stuff
Game Boy Advance (GBA)
- PPU: Bitmaps, tiles, sprites, windows, blending and affine layers